BAD GAMES
After this page:- You understand how valuable lessons bad games can be
- You know how to improve on a bad game
- You start to use bad gaming experiences as resource to learn and to improve
LEARN FROM BAD GAMES
"Bad Games", games that fail to explain how they work, don't give you long term goals or just don't work, can be really valuable in teaching you how to do game design!
LEARN FROM BAD GAMES
"Bad Games", games that fail to explain how they work, don't give you long term goals or just don't work, can be really valuable in teaching you how to do game design!
THINK OF SOME BAD GAMES!
- Think of a really horrible game you've played
- Think of game you never completed, why?
- Think of the game you last time quit playing, why?
- Write down things that made it so bad!
THINK OF SOME BAD GAMES!
- Think of a really horrible game you've played
- Think of game you never completed, why?
- Think of the game you last time quit playing, why?
- Write down things that made it so bad!
THINGS THAT MAKE A GAME BAD
- Game works illogically
- Player doesn't know what to do… or why
- Player needs to repeat same and same again
- Gameplay sucks, gameplay doesn't work
- Bad visuals
- Bad UI
- Bad audio, sounds, voice acting
- Player is punished
- Bugs
- Player is given something and then taken away
- “It's just a cheap copy or remake” and nothing new
- Too easy
- Too hard
- Not what promised
- Not fun, bad humour
- Boring
- Unresponsive
- Bad controls
- Bad story
- No immersion...
- Illogical AI
- Frustrating...
- No progress
- Information overload
- Just tries to get your money
- Pay to win
There's a lot of things.
- Bad visuals or bugs are never that serious to people as you might expect!
- People pay too little attention to the understandability of the game
THINGS THAT MAKE A GAME BAD
- Game works illogically
- Player doesn't know what to do… or why
- Player needs to repeat same and same again
- Gameplay sucks, gameplay doesn't work
- Bad visuals
- Bad UI
- Bad audio, sounds, voice acting
- Player is punished
- Bugs
- Player is given something and then taken away
- “It's just a cheap copy or remake” and nothing new
- Too easy
- Too hard
- Not what promised
- Not fun, bad humour
- Boring
- Unresponsive
- Bad controls
- Bad story
- No immersion...
- Illogical AI
- Frustrating...
- No progress
- Information overload
- Just tries to get your money
- Pay to win
There's a lot of things.
- Bad visuals or bugs are never that serious to people as you might expect!
- People pay too little attention to the understandability of the game
DESIGNER'S FAULT?
Look at the previous list. On how many of these can we blame the designer?
Yes, most of them directly and some indirectly (like bugs and even audio).
So in previous sections we'll look into how to overcome these!
DESIGNER'S FAULT?
Look at the previous list. On how many of these can we blame the designer?
Yes, most of them directly and some indirectly (like bugs and even audio).
So in previous sections we'll look into how to overcome these!
LEARN FROM BAD GAMES
When you see a bad game, ask yourself:
- What made it so bad?
- Where did they go wrong?
- How could it be improved!
- Is there another game that does the same, but much better!
- Learn from it
LEARN FROM BAD GAMES
When you see a bad game, ask yourself:
- What made it so bad?
- Where did they go wrong?
- How could it be improved!
- Is there another game that does the same, but much better!
- Learn from it
DAY EXERCISE: ANALYSE A BAD GAME
Intermediate - Day task
DAY EXERCISE: ANALYSE A BAD GAME
Intermediate - Day task
EXERCISE: MAKE SEQUEL TO THE BAD GAME
Intermediate - 1-2h
EXERCISE: MAKE SEQUEL TO THE BAD GAME
Intermediate - 1-2h
EXERCISE: PLAY IT AGAIN
Easy - 1 hour
EXERCISE: PLAY IT AGAIN
Easy - 1 hour