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Game Design School - UTILIZE YOUR THEME

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UTILIZE YOUR THEME

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After this page:
  • You will no longer settle with first theme in your mind
  • You will in the future try other themes
  • You will recognise when you have found the best possible theme

UTILIZE YOUR THEME

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I'm disappointed. So often people just stick to the first theme they came up with and never try anything else for their game.
Numerous times I've made student and companies play around with their theme and forced them to change and try other themes.
Guess what! In many cases they have been happier with the new theme and stayed with that, even that they have said first that "No, we have the best theme ever!"

USE THE THEME

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Ok, you have a game where you are a fruit, like a banana. Then the banana shoots with a shotgun.
What? Why doesn't the banana shoot banana peels? This would match the item, the theme and utilise the theme!
It would even be more fun and people might expect that and not a shotgun.
When you have the right, it just won't come off.


TETRIS SAMPLE Tetris Game Design Examples

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Theme for Tetris?
First idea was that the pieces would be creatures. Second theme and idea was that we'd be building a tree.
Most logical is the City building where the blocks are actual house blocks. It's more intuitive and obvious.




EXERCISE: THEME ALTERNATIVES

Exercise xxxTITLExxx
Intermediate - 1-3h




REQUIRED FOR GAME DESIGN CERTIFICATE OR 10 ECTS

EXERCISE: 3 THEMES

Exercise xxxTITLExxx
Intermediate - Day task




EXERCISE: REMOVE THEME

Exercise xxxTITLExxx
Easy - 10 min