Once the idea is complete, you can advance to connecting. At this point atleast, you should understand who is your target group
and your platform
. Know you need to design in detail and include your mechanics
, goal & objective
in the game. That is not enough, you also need a long term goal or metagame
to keep player's interested. Often people just take the first theme
they come up with but they should on it and try lots of different possible features
to their game.
At this point you might get into problems
, but core-ext-wish
is a powerful method to help you through.
You might hate this, but this should maybe be the first one. You're not just making a game, if you're looking to make a living with it, you're making a product and then you need income. It's important to understand the philosophy
behind it and what people pay for
to provide value
to your player. You need to plan carefully
and understand some of the models for monetisation